¡AY, QUÉ CHULO! — Créditos de recursos visuales Sedan car — Innerscene Corp Source: https://www.innerscene.com/tools/library/3d-parts/sedan-car-42109739 License: CC0 1.0 Universal https://creativecommons.org/publicdomain/zero/1.0/ Adapted: geometry compressed, model resized, grounded and recolored for the game. Asphalt 02 — Rob Tuytel / Poly Haven https://polyhaven.com/a/asphalt_02 Kloppenheim 06 (Pure Sky) — Greg Zaal and Jarod Guest / Poly Haven https://polyhaven.com/a/kloppenheim_06_puresky Poly Haven assets: CC0 1.0, https://polyhaven.com/license Textures compressed for the game. La 27 route is an arcade interpretation with compressed distances. Named intersections are followed by procedurally generated city blocks. Painted Plaster Wall — Amal Kumar / Poly Haven (CC0) https://polyhaven.com/a/painted_plaster_wall Architectural and business reference photographs (not redistributed): https://commons.wikimedia.org/wiki/File:27_de_febrero_av._Santo_Domingo.jpg https://www.bienesraicesroxana.com/properties/alquiler-local-comercial-av-27-de-febrero/ https://paez.com.do/unicentro Business mix references: https://centrocuestanacional.com/nuestros-negocios/inmobiliaria/ https://centrocuestanacional.com/ubicaciones/ https://bhd.com.do/homepage-personal/gobierno-corporativo/35 Storefront names in the game are fictional. Original soundtrack: bachata and merengue instrumentals composed and synthesized for ¡AY, QUÉ CHULO! No existing recordings, samples or melodies were used. See /audio/credits.txt.